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Akaneiro
Game: F2P, Spicy Horse
Position: Lead Level designer
Platform: PC/Tablets
Release date: Beta from november 2012
TRAILER
Description
After Alice was completed the studio switched to F2P gaming. I lead the level design on two different projects, one being Akaneiro.
The beta can be tried here: http://angry-red.com/
The tasks included:
- Documentation: Write and maintain design documents such as High Level LD, detailed LD document, Level description sheet, gameplay features requests.
- Technical Design: Define the levels workflow, describe game features. Work closely with programmers.
- Prototyping: Iterate on game features, proof test game design rules, make gameplay/level examples.
- Level Building: Describe level pieces and build the layout out of blocks. Build terrain and path. Integrate the gameplay features and NPCs. Test and balance the levels.
- Day to day management of other LDs: tasks assignment, follow the levels integration, check the layout/flow/balance.
Level Design
- Here's an example of a High Level Design document.
- Here's an example of a Level Design document
- The following pictures are taken from the level above. It's the temple, the last level.
L1
L2
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